Chroma is a game I made from scratch in 48 hours for Ludum Dare 30. The theme was “connected worlds”.
What I used:
- C++ libraries: Box2D, glew, glm, glu, OpenGL, SDL2, SDL2_image, and SDL2_mixer.
- For art and levels: NeoTextureEdit and Blender.
- For music and sounds: abundant-music.com and sfxr.
The original Ludum Dare entry is here.
Making of timelapse video
Gameplay walk-through video